Files
judge/dsl/build.go
Mikhail Kornilovich 128a64a609
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add new build system
2026-04-11 01:51:38 +03:00

188 lines
4.9 KiB
Go

package dsl
// BuildProfile is a named compilation profile. The translator maps it into
// compiler-specific flag sets at execution time (e.g. ProfileRelease → "-O2"
// on gnu-like compilers, "/O2" on msvc).
type BuildProfile int
const (
ProfileUnset BuildProfile = iota
ProfileRelease
ProfileDebug
ProfileSanitized
)
func (p BuildProfile) String() string {
switch p {
case ProfileRelease:
return "release"
case ProfileDebug:
return "debug"
case ProfileSanitized:
return "sanitized"
default:
return "unset"
}
}
// WarningLevel describes how strict the compiler should be about warnings.
type WarningLevel int
const (
WarningsUnset WarningLevel = iota
WarningsDefault
WarningsStrict
WarningsPedantic
)
func (w WarningLevel) String() string {
switch w {
case WarningsDefault:
return "default"
case WarningsStrict:
return "strict"
case WarningsPedantic:
return "pedantic"
default:
return "unset"
}
}
// BuildConfig describes one structured build variant. It is the new-style
// replacement for the free-form `build "shell-string"` field.
//
// A top-level `build_defaults { ... }` in the suite file produces a
// BuildConfig stored on File.BuildDefaults. Each `build "name" { ... }`
// block produces an entry in File.Builds; the effective configuration used
// by the runner is BuildDefaults merged with the named block, then merged
// with the OS-specific override (Linux / Windows / Darwin) when present.
//
// Zero-valued fields inherit from the parent during merge. Slice and map
// fields accumulate rather than replace.
type BuildConfig struct {
// Name of the variant. Empty on BuildDefaults and on OS-override sub-blocks.
Name string
Language string // e.g. "c", "c++"
Standard string // e.g. "c11", "c++17"
Sources []string // globs, relative to work dir
Includes []string // include search paths
Output string // binary name (OS-specific extension added automatically)
Profile BuildProfile
Warnings WarningLevel
Sanitize []string
Wrapper string // e.g. "address", "undefined", "thread"
Defines map[string]string
Link []string // libraries to link against (e.g. "pthread", "m")
Extra []string // raw passthrough flags
// Filters — empty means "applies to any". A build is skipped at runtime
// if the current OS or compiler is not in the list.
Platforms []string // "linux", "windows", "darwin"
Compilers []string // "gcc", "clang", "msvc"
// OS-specific overrides. Only one level of nesting is allowed: these
// sub-configs must not themselves contain Linux/Windows/Darwin blocks.
Linux *BuildConfig
Windows *BuildConfig
Darwin *BuildConfig
}
// MergeFrom layers src on top of dst in place. Non-zero scalar fields in src
// overwrite dst; slices and maps accumulate. The Name and OS override fields
// on src are intentionally ignored — merging never copies the hierarchy,
// only the leaves.
func (dst *BuildConfig) MergeFrom(src *BuildConfig) {
if src == nil {
return
}
if src.Language != "" {
dst.Language = src.Language
}
if src.Standard != "" {
dst.Standard = src.Standard
}
if src.Output != "" {
dst.Output = src.Output
}
if src.Profile != ProfileUnset {
dst.Profile = src.Profile
}
if src.Warnings != WarningsUnset {
dst.Warnings = src.Warnings
}
if src.Wrapper != "" {
dst.Wrapper = src.Wrapper
}
dst.Sources = append(dst.Sources, src.Sources...)
dst.Includes = append(dst.Includes, src.Includes...)
dst.Sanitize = append(dst.Sanitize, src.Sanitize...)
dst.Link = append(dst.Link, src.Link...)
dst.Extra = append(dst.Extra, src.Extra...)
dst.Platforms = append(dst.Platforms, src.Platforms...)
dst.Compilers = append(dst.Compilers, src.Compilers...)
if len(src.Defines) > 0 {
if dst.Defines == nil {
dst.Defines = map[string]string{}
}
for k, v := range src.Defines {
dst.Defines[k] = v
}
}
}
// Resolve returns the effective BuildConfig for the given OS by merging
// BuildDefaults → this block → the matching OS override. The result is a
// fresh value; the receiver is not mutated.
func (b *BuildConfig) Resolve(defaults *BuildConfig, os string) BuildConfig {
var out BuildConfig
out.MergeFrom(defaults)
out.MergeFrom(b)
out.Name = b.Name
var osOverride *BuildConfig
switch os {
case "linux":
osOverride = b.Linux
case "windows":
osOverride = b.Windows
case "darwin":
osOverride = b.Darwin
}
out.MergeFrom(osOverride)
return out
}
// AppliesTo reports whether this build should run on (os, compiler).
// An empty Platforms/Compilers list means no filter on that axis.
func (b *BuildConfig) AppliesTo(os, compiler string) bool {
if len(b.Platforms) > 0 && !contains(b.Platforms, os) {
return false
}
if len(b.Compilers) > 0 && !contains(b.Compilers, compiler) {
return false
}
return true
}
func contains(xs []string, x string) bool {
for _, v := range xs {
if v == x {
return true
}
}
return false
}
type ToolchainSpec struct {
Name string
Platforms []string
Binary string
Class string
}